Design Management · 2U

Developing designers through craft, confidence, and trust

Over 8 years at 2U I’ve managed and mentored designers across marketing, product, and design systems. The most meaningful part of the job has always been helping them grow. Here’s one story of what that looks like.

Role

Manager & mentor

Team

Marketing, product & systems designers

Timeline

6 years

Outcome

Mid-level → Principal

The starting point

Her biggest challenge wasn’t effort or intelligence. It was fear of being wrong.

Results

2

promotions over six years

Principal

Product Designer, focused on design systems

8+

years managing and mentoring designers at 2U

Starting point

Solid, reliable, and afraid to be wrong.

When I began managing Lilith James, she was a solid mid-level designer: reliable, detail-oriented, and thoughtful. She approached design cautiously, aware of every constraint and expectation, and that limited her willingness to explore bold ideas.

My coaching

Change how she approaches the work.

Rather than prescribing answers, I focused on how she worked.

Normalize messiness early in the process

Separate exploration from evaluation

Generate many ideas quickly before editing down

Treat experimentation as a skill, not a personality trait

In critique

Ask why, not what’s wrong.

Asked why she made decisions instead of correcting them

Highlighted moments where risk paid off

Gave clear, actionable feedback tied to craft, not taste

I also advocated publicly: encouraging bigger, scarier projects, backing her voice in cross-functional conversations, and naming her wins with peers and leadership.

“Phil has shown me what being a great leader looks like. He has been my manager for four years but also has been a mentor and role model as I have grown my career.”

Lilith James

Lilith James

Principal Product Designer, formerly 2U

The transformation

Confidence rooted in craft.

Explorations became more expressive and intentional

Ideas were stronger and more confidently defended

She sought out complexity instead of avoiding it

Her presence in critiques and cross-functional work grew noticeably

Over six years she was promoted twice, becoming a Principal Product Designer focused on design systems, then moved on to a design systems role at HashiCorp/IBM.

At scale

Not an isolated story.

Helped a junior designer grow into senior scope through confidence in critique and ownership

Mentored designers moving into systems-focused roles, creating new career paths

Supported designers through burnout or stagnation by reframing success and rebuilding momentum

Philosophy

Creating conditions where great designers emerge.

Stay close to the work

Create safety without lowering the bar

Meet designers where they are

Advocate, don’t just evaluate